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Gambling prevention in schools: A focus group study
Gambling problems are an evolving issue with students and youth. Many new forms of gambling
such as online gambling, esports betting, and skins trading have changed the landscape
of how students gamble. Students who participate in gambling-like activities have a higher
chance of developing gambling problems later in life than those who are not exposed to these
activities at a young age. School-based prevention programs for gambling have the potential
to reach young people who are susceptible to gambling problems. This qualitative focus
group study aimed to inform future gambling prevention programming in schools.
Methods: This study used a client centered approach using focus groups with adults who
currently experience problems with gambling. Problematic forms of gambling, online gambling,
and the convergence between video gaming and gambling was explored. Transcript
data was analysed using Braun & Clarke (2006) thematic analysis. Results: Strategies for
prevention and intervention of problem gambling for students are discussed under two main
themes: 1) youth-related interventions and 2) gambling-related messaging. Recommendations
made by the participants will be discussed. Discussion and Conclusions: Findings uncovered
in this study can be applied immediately to gambling prevention interventions in
schools. Further government-related concerns raised in this study call for accountability for
student protection, especially in the climate of increased convergence between gambling and
video gaming.